player.h File Reference

Go to the source code of this file.

Data Structures

struct  PLAYERINFO

Defines

#define PSI_IDLE   0
#define PSI_START   1
#define PSI_RUNNING   2
#define PSI_STOP   3

Functions

int PlayerInit (void)
int PlayerStop (u_long tmo)
int PlayerStart (TCPSOCKET *sock, u_long metaint, u_long tmo)

Variables

PLAYERINFO player


Define Documentation

#define PSI_IDLE   0

Definition at line 38 of file player.h.

#define PSI_START   1

Definition at line 39 of file player.h.

#define PSI_RUNNING   2

Definition at line 40 of file player.h.

#define PSI_STOP   3

Definition at line 41 of file player.h.


Function Documentation

int PlayerInit ( void   ) 

Examples:
nutpiper/nutpiper.c.

Referenced by main().

int PlayerStop ( u_long  tmo  ) 

Examples:
nutpiper/nutpiper.c.

int PlayerStart ( TCPSOCKET sock,
u_long  metaint,
u_long  tmo 
)

Examples:
nutpiper/nutpiper.c.


Variable Documentation

PLAYERINFO player

Definition at line 74 of file player.c.


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