#include <player.h>
Collaboration diagram for _PLAYERINFO:

An instance of this structure is created when calling PlayerCreate().
Definition at line 82 of file player.h.
Data Fields | |
| u_int | pi_status |
| Current status of the player. | |
| HANDLE | pi_cmdevt |
| Player plug-in command event queue. | |
| HANDLE | pi_stsevt |
| Player plug-in status event queue. | |
| short | pi_pcmbuf [MAX_NCHAN *MAX_NGRAN *MAX_NSAMP] |
| RECEIVERINFO * | pi_rcvr |
| PLAYERPLUGIN * | pi_ppp |
| Pointer to the plug-in reference structure. | |
| void * | pi_bcast |
| Player plug-in local data. | |
|
|
Current status of the player.
|
|
|
Player plug-in command event queue. An event is posted to this queue whenever a status change is requested. |
|
|
Player plug-in status event queue. An event is posted by the player plug-in to this queue whenever a status change took place. |
|
|
|
|
|
|
|
|
Pointer to the plug-in reference structure.
|
|
|
Player plug-in local data. Can be used by the player plug-in to store local data. |
1.4.4